Yet another Fractured Mind Demo patch? Damn...


Wouldn't you know it, I'm back again!

What a shocker, I know...

Well whatever, here's another patch hahaha.

This time I've added an option to disable the camera shake, as I think some people don't like that (it's in the options tablet, gameplay page).

There's also a (semblance) of a main menu/start area. In there you will find different doors that will allow you to choose your language. It's still very much a work in progress, as I intend to have the full game in that specific language, not just add subtitles. I think that's just lazy.

For now, there's only English, Japanese and Spanish. Although the only thing they change for now is the posters. But the radio broadcasts will come soon, as well, along with many other languages. It just takes me a pretty long time to do them.

There's also another video option, one that enables NVidia DLSS.

I've also disabled interactions with anything except doors, when holding limbs, you also cannot bring up the menu or holster/unholster the weapon, as that would bug it. Sorry to anyone that encountered these bugs.

I have nothing more to say except thank you again for the continued support and amazing feedback. I love you guys.

God bless.

Files

Fractured Mind - Demo (Steam v2).rar 2 GB
54 days ago

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Comments

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I got some feedback for the game, is there some place to submit it without spoiling the gameplay to others?

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If you want, you could just send me a dm on twitter. If not, just make a new community post and put "SPOILER" in the title or something.

(1 edit) (+1)

Hi! I see you have the DM closed, so I'll post it here:

SPOILER: 

I found out (as I see others did, so probably you are already aware) that when holding the first body part (arm), you can just continue walking the train and end up with everything dark. When I saw the torso, I did try to add the arm to it, but there was no indication that I was able to do so, and after not working for a couple of minutes, I continued walking.

I think that it's kind of confusing that sometimes the interaction is with the LMB and sometimes with the "e". 

The load and save wasn't working for me, so I had to start again to test more about the arm, but didn't have the patience to get to that part again.

I don't know if the jump on the train image after the last wagon is intentional or not, but as you go on, it's more and more evident.

Oh, and the textures on the blue walls have some kind of glitch to me, any settings used didn't change. I have AMD 7900XT GPU

In any case, good work, nice ambient.

Hey man, thanks for the feedback.

Firstly, I'd like to say that there are 0 interactions with LMB in the game, all of them are made with E. Can you please give an example of an LMB interaction? I'm genuinely curious if I've overlooked something by accident.

Second, I'm aware about the save/load system, it was just a test, I'll fix it in the full build. 

Third, the textures on the blue walls are indeed a glitch with Lumen shadows, and I could fix it easily, but I decided to leave them there as a sort of reminder that what you're seeing/experiencing is not real (meaning the player character, not you guys). I thought it looked cool and fit the story.

Thanks so much for playing and for the feedback, it honestly helps a lot.

God bless.

Hey! I hope the feedback was read as "ways to improve an already good game". 

I'm not close to my windows computer, so I can't test the LMB, but I'm probably wrong and with a big mouth. It's what happen when you give feedback days after playing.  😅

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At one point the screen turns black (after the body puzzle starts), I guess I'm supposed to switch on the flashlight, but I can't. The key does not work.

(+1)

Wait, what? The F key doesn't work? That's really weird, nobody reported this issue before, even when the game had many bugs haha. I'm not sure what I can do, as I have no idea what's wrong. I will release another patch tomorrow or the day after, maybe give that a go.

Sorry for the issues :/

I encountered this bug as well, and it will not let me progress thru the demo.

Yep, I found the same problem. After seeing some gameplay on YT, I found out that the problem was because I had the arm still on me.

(+1)

Yea, found out that u actually have to put the arm on the puzzle in order to get ur gun back

We're in the same boat, cant do or see anything past that part either.